Creating realistic water is challenging, and taxing on the CPU. As shown in this demo, DX11 tessellation, CUDA and the GTX create an extremely realistic ocean view. Endless City Demo · SLI · DirectX 11 · 3D Vision · Fermi Hair Demo · DirectX 11 · CUDA · Design Garage Ray Tracing Demo · SLI · CUDA · NVIDIA Water Demo · DirectX 11 · Stone Giant Demo · 3D Surround · SLI · DirectX 11 · 3D Vision · Unigine Heaven Benchmark · 3D Surround · SLI · DirectX 11 · 3D Vision · Aliens vs. Download free demos and experience how NVIDIA technology impacts graphics today!.
Explore this mystical cave to see many of the exciting features of GeForce2 MX, including hardware transform and lighting, per-pixel shading, real-time water with reflection and refraction, cube environment mapping and more. Be sure to notice both the water and the lighting as you go from land to underwater and then back . FleX is a particle based simulation technique for real-time visual effects. Traditionally, visual effects are made using a combination of elements created using specialized solvers for rigid bodies, fluids, clothing, etc. Because FleX uses a unified particle representation for all object types, it enables new effects where different. The NVIDIA GeForce 6 Series of GPUs delivers extraordinary new technologies that streamline the creation of stunning effects in games and other 3D NVIDIA Demo: Nalu Nalu, daughter of the deep sea, stops to admire a creature of the deep as it ascends towards the water's surface. The NVIDIA® GeForce™ GPUs.
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